RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Test Server Creative

81.196.215.13:28018 checked 5d ago

moddedoxide
Deploy
Zerg meter0%empty
0/3 troops
7-day average0
peak 1
Rank#13,674
top 62%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 days
between real wipes
on rhythm38%
of its recent wipes
wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:57 UTC6d ago 1 – running 0
Sun 4 Oct, 21:27 UTC10d ago 2 – 3.8 days 1
Sun 4 Oct, 09:35 UTC10d ago 2 – 0.5 days 1
Sat 3 Oct, 23:15 UTC11d ago 2 – 0.4 days 1
Sat 3 Oct, 16:26 UTC11d ago 2 – 0.3 days 1
Sat 3 Oct, 08:46 UTC11d ago 2 – 0.3 days 1
Fri 2 Oct, 14:31 UTC12d ago 1 – 0.8 days 0
Fri 2 Oct, 07:55 UTC12d ago 1 – 0.3 days 1
Thu 1 Oct, 20:32 UTC FW13d ago 2 – 0.5 days 2
Thu 1 Oct, 10:45 UTC13d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default 57/999
No limit8 · game default 82/999
No limit8 · game default 60/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
28/100
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 27 on average
16/100
No limit8 · game default 15/100

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Test Server Creative?

No gather rate appears in the name Test Server Creative. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Server population

How full is Test Server Creative?

At present, Test Server Creative is offline and its last appearance was 5 days 11 hours ago. The seven-day average is 0 players, with a peak of 1.

What is Test Server Creative's ranking?

For player hours over the last week, Test Server Creative is #13,674, which puts it in the top 62% of all ranked servers.

Lists and tags

How should you read the tags on Test Server Creative?

The game's server browser reads these tags from Test Server Creative: gmrust (Game mode): Survival in the standard Rust mode; mp3 (Max players): It holds 3 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Test Server Creative?

These Rust Zerg Life lists include Test Server Creative: Modded Rust servers for clans and zergs, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is Test Server Creative currently online and stable?

Currently offline, Test Server Creative was last seen 5 days 11 hours ago. Across the last 7 full days, 28 of 168 hours were online, which is 17%. The first time Rust Zerg Life saw it was on 17 September 2026.

Which Rust build does Test Server Creative use?

Rust network protocol 2634 and build 166494 is what Test Server Creative runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Test Server Creative?

From Test Server Creative, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 81.196.215.13:28018.

Wipe days

What happens on wipe day on Test Server Creative?

At their busiest, its recent wipes drew an average of 2 players. 1 hours after the latest wipe, the crowd peaked.

When does Test Server Creative wipe?

There is no next wipe to predict: Test Server Creative wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 6 days 14 hours ago is when its present world was created.

Join the server

How can I connect to Test Server Creative?

Join by entering client.connect 81.196.215.13:28018 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp3
Max players It holds 3 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.