nameserver
81.222.177.74:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on nameserver when it comes to rules and settings?
There is no gather rate in the name nameserver. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on nameserver?
The game generates the procedural map nameserver runs.
Player count
How full is nameserver?
Last seen 15 hours ago, nameserver is offline at the moment. Averaged over the last week, the player count is 0.
Where does nameserver sit in the rankings?
For player hours over the last week, nameserver is #15,880, which puts it in the top 72% of all ranked servers.
Lists and tags
What is the meaning of the tags on nameserver?
What the game's server browser gets from nameserver is this tag list: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does nameserver appear in Rust Zerg Life lists?
These Rust Zerg Life lists include nameserver: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is nameserver currently online and stable?
No sign of nameserver at present: it was last seen 15 hours ago. Rust Zerg Life has been tracking it since 14 October 2026.
What version is nameserver using?
On Windows, nameserver runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does nameserver use?
No region is published by nameserver. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 81.222.177.74:28015.
Wipe cycle
What schedule does nameserver follow for wipes?
The record of nameserver's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 2 hours ago.
How to join
How can I connect to nameserver?
You can join by opening the console with F1 and typing client.connect 81.222.177.74:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.