RavenusDev - Map Test
82.0.139.250:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC15d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC15d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC21d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC28d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC29d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on RavenusDev - Map Test when it comes to rules and settings?
No gather rate appears in the name RavenusDev - Map Test. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player count
What is the population like on RavenusDev - Map Test?
The server RavenusDev - Map Test is currently offline; it was last seen 15 days 4 hours ago.
What is RavenusDev - Map Test's ranking?
In the top 61% of ranked servers, RavenusDev - Map Test holds #14,514 for player hours over the last seven days.
Server tags
What is the meaning of the tags on RavenusDev - Map Test?
For the game's server browser, RavenusDev - Map Test publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does RavenusDev - Map Test appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find RavenusDev - Map Test among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is RavenusDev - Map Test, and is it up?
RavenusDev - Map Test is offline at the moment; the last time it was seen was 15 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
What Rust version is RavenusDev - Map Test on?
The server RavenusDev - Map Test runs Rust network protocol 2633 and build 165217 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of RavenusDev - Map Test?
No region is published by RavenusDev - Map Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 82.0.139.250:28015.
Wipe cycle
What can you expect on wipe day on RavenusDev - Map Test?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
How often does RavenusDev - Map Test wipe, and on what days?
No next wipe can be predicted for RavenusDev - Map Test because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 15 days 5 hours ago is when its present world was created.
How to join
How can I connect to RavenusDev - Map Test?
Join by entering client.connect 82.0.139.250:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.