RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

repro - tickserv.com

82.152.132.81:28015 checked 20d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#16,320
top 71%
Last wipe20d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 387 on average
479/525
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 322 on average
173/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 321 on average
340/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 306 on average
320/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
1,059/1075
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 262 on average
270/325

Quick answers

from the figures on this page

Rules and settings

What is the setup on repro - tickserv.com when it comes to rules and settings?

You will not find a gather rate in the name repro - tickserv.com. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on repro - tickserv.com?

The game generates the procedural map of size 3,000 on repro - tickserv.com with seed 4242. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is repro - tickserv.com?

At present, repro - tickserv.com is offline and its last appearance was 20 days 3 hours ago.

What is repro - tickserv.com's ranking?

For player hours over the last week, repro - tickserv.com is #16,320, which puts it in the top 71% of all ranked servers.

Server tags

How should you read the tags on repro - tickserv.com?

For the game's server browser, repro - tickserv.com publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover repro - tickserv.com?

Rust community servers for clans: that is where you will find repro - tickserv.com among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

How reliable is repro - tickserv.com, and is it up?

repro - tickserv.com is offline at the moment; the last time it was seen was 20 days 3 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 25 September 2026.

What Rust version is repro - tickserv.com on?

Rust network protocol 2633 and build 165217 is what repro - tickserv.com runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find repro - tickserv.com?

From repro - tickserv.com, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 82.152.132.81:28015.

Wipe days

What schedule does repro - tickserv.com follow for wipes?

With so few wipes on record for repro - tickserv.com, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 20 days 4 hours ago.

How to join

What steps do I take to join repro - tickserv.com?

You can join by opening the console with F1 and typing client.connect 82.152.132.81:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://tickserv.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.