Test server
EU 82.170.141.161:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 26 October, 19:46 UTC, in 12d 22h. Its biweekly schedule tag · low confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:46 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Test server when it comes to rules and settings?
You will not find a gather rate in the name Test server. That is the game's default: groups of up to 8 players. It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test server?
Size 4,500, seed 82877763, generated by the game: the procedural map on Test server. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
How full is Test server?
Last seen 23 hours ago, Test server is offline at the moment. The seven-day average is 2 players, with a peak of 2. The highest average over the last 48 hours came at 20:00 UTC, with 2 players.
What is Test server's ranking?
In Europe, Test server is #2,143, and globally it is #9,423 for player hours over the last seven days, within the top 42% of all ranked servers.
Tags and filters
How should you read the tags on Test server?
For the game's server browser, Test server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test server?
These Rust Zerg Life lists include Test server: EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server info
How reliable is Test server, and is it up?
Test server is offline at the moment; the last time it was seen was 23 hours ago. It reports an uptime that puts the last restart at roughly 1 hours ago. The first time Rust Zerg Life saw it was on 12 October 2026.
Is Test server smooth to play on?
Server fps held an average of 216 for the last 48 hours, with a minimum of 209. The world held as many as 113,834 entities, including buildings, deployables and everything else. The maximum memory it used was 3,112 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Test server use?
The server Test server runs Rust network protocol 2634 and build 167584 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Test server?
In Europe, Test server lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 82.170.141.161:28015.
Wipe schedule
When does Test server wipe?
The prediction follows its tag because not enough of Test server's wipes are on record to confirm the schedule. It is due to wipe next on Monday 26 October at 19:46 UTC. The world in play right now was made 25 hours ago. The tags hold a fortnightly wipe schedule.
Connect
What is the process to join Test server?
Enter client.connect 82.170.141.161:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rust-explora.org/.
Server tags
Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8
Game
gmrust
mp150
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
