P.I.P RUST Test Server
82.21.2.10:10218 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:50 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 13:33 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 11:10 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 01:58 UTC2d ago | – | – | – | 0 |
| Wed 7 Oct, 11:22 UTC6d ago | 1 | held half | 3.6 days | 0 |
| Sun 4 Oct, 07:46 UTC9d ago | 0 | – | 3.2 days | 1 |
Similar servers
Quick answers
Map and rules
What settings does P.I.P RUST Test Server run?
You will not find a gather rate in the name P.I.P RUST Test Server. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on P.I.P RUST Test Server?
A procedural map, size 4,500 with seed 1337, generated by the game, is what P.I.P RUST Test Server runs. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.
Player count
What is the population like on P.I.P RUST Test Server?
P.I.P RUST Test Server has 0 of its 10 slots filled right now. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 13:00 UTC, with 1 players.
Where does P.I.P RUST Test Server sit in the rankings?
In the top 45% of ranked servers, P.I.P RUST Test Server holds #10,139 for player hours over the last seven days.
Server tags
What is the meaning of the tags on P.I.P RUST Test Server?
The game's server browser reads these tags from P.I.P RUST Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does P.I.P RUST Test Server appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find P.I.P RUST Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
How reliable is P.I.P RUST Test Server, and is it up?
P.I.P RUST Test Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 2 hours ago. Over the last 7 full days, uptime was 78%: 131 hours up out of 168. Its first appearance in Rust Zerg Life records is 4 October 2026.
How well does P.I.P RUST Test Server perform?
It averaged 206 server fps over the last 48 hours, and the lowest it got was 78. It reached a maximum of 88,004 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,454 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does P.I.P RUST Test Server use?
Rust network protocol 2634 and build 167781 is what P.I.P RUST Test Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of P.I.P RUST Test Server?
From P.I.P RUST Test Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 82.21.2.10:10218.
Wipe schedule
What schedule does P.I.P RUST Test Server follow for wipes?
No wipe schedule here: P.I.P RUST Test Server swaps in a new world every few hours, and none of those swaps is a wipe.
Join the server
What is the process to join P.I.P RUST Test Server?
Enter client.connect 82.21.2.10:10218 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
