RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

SR Sub Developed Server

82.21.2.35:10200 checked 12m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 4
Rank#11,258
top 50%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak0
players, last three wipes
crowd held50%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:33 UTC9d ago 0 – running 0
Fri 2 Oct, 14:53 UTC11d ago 0 – 1.4 days 0
Thu 1 Oct, 18:11 UTC FW12d ago 0 – 0.9 days 0
Tue 29 Sep, 11:23 UTC14d ago 1 halved by day 1 2.3 days 0
Sat 26 Sep, 17:28 UTC17d ago 1 held half 2.7 days 0
Sat 26 Sep, 03:34 UTC17d ago 1 – 0.6 days 0
Fri 25 Sep, 04:49 UTC18d ago 1 – 0.9 days 0
Wed 23 Sep, 09:10 UTC20d ago 3 – 1.8 days 0
Wed 23 Sep, 03:03 UTC20d ago 3 – 0.3 days 0
Thu 17 Sep, 13:00 UTC26d ago 1 halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
59/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
84/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
91/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
49/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
14/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
55/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on SR Sub Developed Server?

There is no gather rate in the name SR Sub Developed Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is active on SR Sub Developed Server?

A procedural map, size 2,500 with seed 1337, generated by the game, is what SR Sub Developed Server runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.

Population

What is the population like on SR Sub Developed Server?

SR Sub Developed Server has 0 of its 40 slots filled right now. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 0 players.

What is SR Sub Developed Server's ranking?

In the top 50% of ranked servers, SR Sub Developed Server holds #11,258 for player hours over the last seven days.

Server tags

What do SR Sub Developed Server's tags indicate?

For the game's server browser, SR Sub Developed Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does SR Sub Developed Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find SR Sub Developed Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of SR Sub Developed Server?

You can join SR Sub Developed Server now: it is online. Based on the uptime it reports, the last restart was about 11 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Is SR Sub Developed Server smooth to play on?

It averaged 30 server fps over the last 48 hours, and the lowest it got was 27. It reached a maximum of 44,546 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,102 MB. What players experience as lag comes from low fps and a rising entity count.

What version is SR Sub Developed Server using?

Rust network protocol 2634 and build 167584 is what SR Sub Developed Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does SR Sub Developed Server use?

There is no region published by SR Sub Developed Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 82.21.2.35:10200.

Wipe schedule

What happens on wipe day on SR Sub Developed Server?

The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. Otherwise, it slipped below half by day 1.

How often does SR Sub Developed Server wipe, and on what days?

There is no next wipe to predict: SR Sub Developed Server wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 9 days 19 hours ago.

Join the server

How can I connect to SR Sub Developed Server?

You can join by opening the console with F1 and typing client.connect 82.21.2.35:10200. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.