test 290011
EA 82.21.2.4:4110 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers, top 91% in EA, and #192 of the solo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 08:24 UTC, in 1d 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:24 UTC5d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:43 UTC12d ago | 1 | held half | 7.2 days | 0 |
| Fri 25 Sep, 06:28 UTC19d ago | 1 | held half | 6.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on test 290011 when it comes to rules and settings?
There is no gather rate in the name test 290011. It is for solo players, with no teams. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Which map is active on test 290011?
The game generates the procedural map of size 3,500 on test 290011 with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Population
What is the population like on test 290011?
At present, test 290011 is offline and its last appearance was 3 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 16:00 UTC, when it averaged 0 players.
What is test 290011's ranking?
With a global rank of #14,092 for player hours over the last week, test 290011 is #478 in Asia and in the top 63% of ranked servers. Among servers in the solo group, it sits at #192.
Tags and filters
What is the meaning of the tags on test 290011?
The game's server browser reads these tags from test 290011: gmrust (Game mode): Survival in the standard Rust mode; mp3 (Max players): It holds 3 players; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): East Asia is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does test 290011 appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include test 290011 are Rust community servers for clans, Rust servers by group limit and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
About the server
What is the uptime and reliability of test 290011?
Currently offline, test 290011 was last seen 3 hours ago. It reports an uptime that puts the last restart at roughly 16 hours ago. It was up 5% of the time across the last 7 full days: 9 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
How well does test 290011 perform?
Server fps held an average of 177 for the last 48 hours, with a minimum of 114. It reached a maximum of 76,735 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,261 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does test 290011 use?
On Linux, test 290011 runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does test 290011 use?
With its EA tag, test 290011 lists itself in Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 82.21.2.4:4110.
Wipe cycle
What happens on wipe day on test 290011?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does test 290011 wipe, and on what days?
Its tag guides the prediction, as test 290011's wipe record is too sparse to confirm the schedule. It is due to wipe next on Friday 16 October at 08:24 UTC. 5 days 5 hours ago is when its present world was created. The tags list a wipe schedule of once a week.
Connect
How can I connect to test 290011?
Join by entering client.connect 82.21.2.4:4110 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167781,ts1,^o
Game
gmrust
mp3
ts1
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.