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Deployment dossierOffline

Shane Test

82.35.171.159:28015 checked 9d ago

Deploy
Zerg meter100%packed
1/1 troops
7-day average0
peak –
Rank#13,783
top 61%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
211/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 360 on average
200/225
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 344 on average
378/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
183/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
34/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
159/225

Quick answers

from the figures on this page

Map and rules

What is the setup on Shane Test when it comes to rules and settings?

There is no gather rate in the name Shane Test. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on Shane Test?

A procedural map, generated by the game, is what Shane Test runs.

Population

How full is Shane Test?

At present, Shane Test is offline and its last appearance was 9 days 2 hours ago.

What position does Shane Test hold in the server rankings?

For player hours over the last week, Shane Test is #13,783, which puts it in the top 61% of all ranked servers.

Server tags

How should you read the tags on Shane Test?

What the game's server browser gets from Shane Test is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Shane Test appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Shane Test are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is Shane Test, and is it up?

Shane Test is offline at the moment; the last time it was seen was 9 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 3 October 2026.

What Rust version is Shane Test on?

On Windows, Shane Test runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Shane Test use?

No region is published by Shane Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 82.35.171.159:28015.

Wipe cycle

When does Shane Test wipe?

The record of Shane Test's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 10 days 4 hours ago.

How to join

What steps do I take to join Shane Test?

You can join by opening the console with F1 and typing client.connect 82.35.171.159:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp1
Max players It holds 1 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.