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Ohana SweetHome

82.64.113.16:28015 checked 12m ago

Deploy
Zerg meter0%empty
0/30 troops
7-day average0
peak 2
Rank#6,744
top 30%
Last wipe4d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.511.5201:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep10 Oct13 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:29 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
202/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
151/225
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 342 on average
405/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
156/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
31/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
134/225

Quick answers

from the figures on this page

Rules and settings

What is the setup on Ohana SweetHome when it comes to rules and settings?

You will not find a gather rate in the name Ohana SweetHome. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on Ohana SweetHome?

A procedural map, size 4,500 with seed 2137891339, generated by the game, is what Ohana SweetHome runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is Ohana SweetHome?

Right now, 0 players are on Ohana SweetHome, which has 30 slots. Averaging 0 players over seven days, it peaked at 2. In the last two days, the peak hour was 22:00 UTC, with an average of 2 players.

Where does Ohana SweetHome sit in the rankings?

For player hours over the last week, Ohana SweetHome is #6,744, which puts it in the top 30% of all ranked servers.

Server tags

How should you read the tags on Ohana SweetHome?

The game's server browser reads these tags from Ohana SweetHome: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Ohana SweetHome?

Rust community servers for clans: that is where you will find Ohana SweetHome among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the uptime and reliability of Ohana SweetHome?

Ohana SweetHome is up and running as you read this. Based on the uptime it reports, the last restart was about 4 days 10 hours ago. Across the last 7 full days, 86 of 168 hours were online, which is 51%. The first time Rust Zerg Life saw it was on 19 September 2026.

Is Ohana SweetHome smooth to play on?

It averaged 137 server fps over the last 48 hours, and the lowest it got was 124. The world held as many as 120,618 entities, including buildings, deployables and everything else. The maximum memory it used was 4,264 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Ohana SweetHome using?

The server Ohana SweetHome runs Rust network protocol 2634 and build 167398 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Ohana SweetHome?

No region is published by Ohana SweetHome. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 82.64.113.16:28015.

Wipe schedule

What happens on wipe day on Ohana SweetHome?

At their busiest, its recent wipes drew an average of 2 players. 31 hours after the latest wipe, the crowd peaked.

When does Ohana SweetHome wipe?

With so few wipes on record for Ohana SweetHome, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 4 days 11 hours ago is when its present world was created.

How to join

How can I connect to Ohana SweetHome?

You can join by opening the console with F1 and typing client.connect 82.64.113.16:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.