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Development Server

82.67.133.103:28015 checked 11d ago

Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak –
Rank#14,690
top 64%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:09 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
246/275
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 360 on average
242/275
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 345 on average
320/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
222/250
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
198/275

Quick answers

from the figures on this page

Rules and settings

What is the setup on Development Server when it comes to rules and settings?

There is no gather rate in the name Development Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched off.

What is the map on Development Server?

The game generates the procedural map Development Server runs.

Population

What is the population like on Development Server?

The server Development Server is currently offline; it was last seen 11 days 5 hours ago.

Where does Development Server sit in the rankings?

In the top 64% of ranked servers, Development Server holds #14,690 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Development Server?

For the game's server browser, Development Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Development Server?

These Rust Zerg Life lists include Development Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Development Server, and is it up?

Currently offline, Development Server was last seen 11 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 16 September 2026.

What Rust version is Development Server on?

Rust network protocol 2634 and build 166586 is what Development Server runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Development Server use?

There is no region published by Development Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 82.67.133.103:28015.

Wipe cycle

What happens on wipe day on Development Server?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

What schedule does Development Server follow for wipes?

With so few wipes on record for Development Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 11 days 9 hours ago is when its present world was created.

Connect

What is the process to join Development Server?

Enter client.connect 82.67.133.103:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166586
Build Build number: 166586.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.