Test
83.142.15.53:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Test?
You will not find a gather rate in the name Test. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
What is the map on Test?
Generated by the game: the procedural map on Test.
Population
What is the population like on Test?
The server Test is currently offline; it was last seen 18 days 15 hours ago.
What is Test's ranking?
In the top 71% of ranked servers, Test holds #16,255 for player hours over the last seven days.
Lists and tags
What do Test's tags indicate?
What the game's server browser gets from Test is this tag list: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Test appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is Test, and is it up?
Currently offline, Test was last seen 18 days 15 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 25 September 2026.
Which Rust build does Test use?
On Windows, Test runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Test use?
There is no region published by Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 83.142.15.53:28015.
Wipe cycle
What schedule does Test follow for wipes?
With so few wipes on record for Test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 18 days 15 hours ago is when its present world was created.
Join the server
What steps do I take to join Test?
Enter client.connect 83.142.15.53:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp3
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.