Procedural Map
83.147.29.183:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Procedural Map run?
No gather rate appears in the name Procedural Map. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on Procedural Map?
A procedural map, size 3,700 with seed 657663029, generated by the game, is what Procedural Map runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is Procedural Map?
Procedural Map has 0 of its 100 slots filled right now. Averaging 0 players over seven days, it peaked at 2. In the last two days, the peak hour was 18:00 UTC, with an average of 1 players.
What is Procedural Map's ranking?
In the top 38% of ranked servers, Procedural Map holds #8,583 for player hours over the last seven days.
Server tags
How should you read the tags on Procedural Map?
For the game's server browser, Procedural Map publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Procedural Map appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Procedural Map: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is Procedural Map, and is it up?
Procedural Map is up and running as you read this. It reports an uptime that puts the last restart at roughly 46 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
Is Procedural Map smooth to play on?
Over the past 48 hours, server fps averaged 30 and never dropped below 30. The world held as many as 78,116 entities, including buildings, deployables and everything else. The maximum memory it used was 2,296 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Procedural Map use?
Rust network protocol 2634 and build 166652 is what Procedural Map runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Procedural Map?
From Procedural Map, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 83.147.29.183:28025.
Wipe schedule
What happens on wipe day on Procedural Map?
At their busiest, its recent wipes drew an average of 3 players. The crowd on the latest wipe peaked 38 hours in.
What schedule does Procedural Map follow for wipes?
With so few wipes on record for Procedural Map, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 11 days 19 hours ago.
Join the server
What is the process to join Procedural Map?
Join by entering client.connect 83.147.29.183:28025 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
