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RTM Local Test

83.202.36.141:28115 checked 26d ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#15,489
no region published
Last wipe31d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
159/200
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 358 on average
90/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
399/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
96/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
25/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
101/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on RTM Local Test when it comes to rules and settings?

You will not find a gather rate in the name RTM Local Test. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on RTM Local Test?

A procedural map, generated by the game, is what RTM Local Test runs.

Player count

How full is RTM Local Test?

At present, RTM Local Test is offline and its last appearance was 26 days 18 hours ago.

Where does RTM Local Test sit in the rankings?

In the top – of ranked servers, RTM Local Test holds #15,489 for player hours over the last seven days.

Tags and filters

How should you read the tags on RTM Local Test?

For the game's server browser, RTM Local Test publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): It holds 2 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RTM Local Test?

The Rust Zerg Life lists that include RTM Local Test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

How reliable is RTM Local Test, and is it up?

RTM Local Test is offline at the moment; the last time it was seen was 26 days 18 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 13 September 2026.

What version is RTM Local Test using?

The server RTM Local Test runs Rust network protocol 2633 and build 163794 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RTM Local Test use?

No region is published by RTM Local Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 83.202.36.141:28115.

Wipe cycle

What schedule does RTM Local Test follow for wipes?

The record of RTM Local Test's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 31 days 12 hours ago.

Connect

How can I connect to RTM Local Test?

Join by entering client.connect 83.202.36.141:28115 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players It holds 2 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.