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Local Staging Test Server

83.217.171.135:28015 checked 14d ago

Deploy
Zerg meter20%light
1/5 troops
7-day average0
peak –
Rank#16,186
top 68%
Last wipe14d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:01 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 338 on average
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Zergmax 14
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Zergmax 16
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94/125

Quick answers

from the figures on this page

Rules and settings

What is the setup on Local Staging Test Server when it comes to rules and settings?

There is no gather rate in the name Local Staging Test Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Population

How many players are on Local Staging Test Server?

The server Local Staging Test Server is currently offline; it was last seen 14 days 7 hours ago.

What is Local Staging Test Server's ranking?

For player hours over the last week, Local Staging Test Server is #16,186, which puts it in the top 68% of all ranked servers.

Lists and tags

How should you read the tags on Local Staging Test Server?

For the game's server browser, Local Staging Test Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): It holds 5 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166257 (Build): The game build is 166257; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Local Staging Test Server?

Rust community servers for clans: that is where you will find Local Staging Test Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the uptime and reliability of Local Staging Test Server?

Currently offline, Local Staging Test Server was last seen 14 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 29 September 2026.

What version is Local Staging Test Server using?

The server Local Staging Test Server runs Rust network protocol 2634 and build 166257 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Local Staging Test Server?

There is no region published by Local Staging Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 83.217.171.135:28015.

Wipe cycle

What can you expect on wipe day on Local Staging Test Server?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does Local Staging Test Server wipe, and on what days?

So few of Local Staging Test Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 14 days 8 hours ago.

Join the server

What is the process to join Local Staging Test Server?

Join by entering client.connect 83.217.171.135:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166257,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players It holds 5 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166257
Build The game build is 166257.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.