test
83.23.140.41:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on test when it comes to rules and settings?
You will not find a gather rate in the name test. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on test?
A procedural map, generated by the game, is what test runs.
Player count
How full is test?
The server test is currently offline; it was last seen 15 days 7 hours ago.
What position does test hold in the server rankings?
In the top 61% of ranked servers, test holds #14,543 for player hours over the last seven days.
Tags and filters
What do test's tags indicate?
What the game's server browser gets from test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does test appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
Is test currently online and stable?
Currently offline, test was last seen 15 days 7 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 28 September 2026.
Which Rust build does test use?
The server test runs Rust network protocol 2633 and build 165217 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of test?
There is no region published by test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 83.23.140.41:28015.
Wipe schedule
What schedule does test follow for wipes?
With so few wipes on record for test, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 16 days 7 hours ago.
How to join
What is the process to join test?
Enter client.connect 83.23.140.41:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.