TestServer
84.147.150.45:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on TestServer?
There is no gather rate in the name TestServer. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on TestServer?
A procedural map, generated by the game, is what TestServer runs.
Server population
How full is TestServer?
At present, TestServer is offline and its last appearance was 13 days 7 hours ago.
Where does TestServer sit in the rankings?
In the top 60% of ranked servers, TestServer holds #14,412 for player hours over the last seven days.
Server tags
How should you read the tags on TestServer?
For the game's server browser, TestServer publishes these tags: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover TestServer?
These Rust Zerg Life lists include TestServer: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
Is TestServer currently online and stable?
TestServer is offline at the moment; the last time it was seen was 13 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 30 September 2026.
What Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find TestServer?
No region is published by TestServer. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 84.147.150.45:28015.
Wipe days
What schedule does TestServer follow for wipes?
So few of TestServer's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 16 days 6 hours ago.
Connect
What steps do I take to join TestServer?
You can join by opening the console with F1 and typing client.connect 84.147.150.45:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.