Test
84.166.196.163:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Test?
You will not find a gather rate in the name Test. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
Server population
What is the population like on Test?
Last seen 6 days 10 hours ago, Test is offline at the moment. Its weekly average is 1 players and its highest point was 1.
What is Test's ranking?
For player hours over the last week, Test is #11,246, which puts it in the top 50% of all ranked servers.
Tags and filters
What is the meaning of the tags on Test?
For the game's server browser, Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): Capacity: 3; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Test: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is Test currently online and stable?
Test is offline at the moment; the last time it was seen was 6 days 10 hours ago. Over the last 7 full days, uptime was 4%: 6 hours up out of 168. Rust Zerg Life has been tracking it since 4 October 2026.
Which Rust build does Test use?
On Windows, Test runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Test?
No region is published by Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 84.166.196.163:28015.
Wipe cycle
How often does Test wipe, and on what days?
So few of Test's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 9 days 14 hours ago.
How to join
What steps do I take to join Test?
Join by entering client.connect 84.166.196.163:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.