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Test

84.166.200.68:28015 checked 26d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,439
no region published
Last wipe30d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Test?

There is no gather rate in the name Test. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on Test?

A procedural map, generated by the game, is what Test runs.

Player count

How full is Test?

At present, Test is offline and its last appearance was 26 days 7 hours ago.

What position does Test hold in the server rankings?

In the top – of ranked servers, Test holds #15,439 for player hours over the last seven days.

Tags and filters

What do Test's tags indicate?

The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Test appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is Test, and is it up?

No sign of Test at present: it was last seen 26 days 7 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 16 September 2026.

Which Rust build does Test use?

On Windows, Test runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Test use?

There is no region published by Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 84.166.200.68:28015.

Wipe cycle

What schedule does Test follow for wipes?

The record of Test's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 30 days 11 hours ago.

How to join

What is the process to join Test?

Join by entering client.connect 84.166.200.68:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.