TESTTEST
84.184.236.35:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TESTTEST?
You will not find a gather rate in the name TESTTEST. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is active on TESTTEST?
Generated by the game: the procedural map on TESTTEST.
Population
What is the population like on TESTTEST?
Last seen 19 days 9 hours ago, TESTTEST is offline at the moment.
Where does TESTTEST sit in the rankings?
In the top 71% of ranked servers, TESTTEST holds #15,666 for player hours over the last seven days.
Server tags
What do TESTTEST's tags indicate?
For the game's server browser, TESTTEST publishes these tags: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover TESTTEST?
These Rust Zerg Life lists include TESTTEST: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is TESTTEST currently online and stable?
No sign of TESTTEST at present: it was last seen 19 days 9 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 24 September 2026.
What Rust version is TESTTEST on?
The server TESTTEST runs Rust network protocol 2633 and build 165217 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of TESTTEST?
From TESTTEST, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 84.184.236.35:28015.
Wipe schedule
What schedule does TESTTEST follow for wipes?
With so few wipes on record for TESTTEST, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 19 days 9 hours ago is when its present world was created.
Join the server
What is the process to join TESTTEST?
Join by entering client.connect 84.184.236.35:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.