[EU|ITA] Mich
84.221.16.135:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:36 UTC2d ago | – | – | running | 0 |
| Sat 10 Oct, 09:08 UTC4d ago | 1 | held half | 2 days | 0 |
| Sun 4 Oct, 14:05 UTC9d ago | 1 | held half | 5.8 days | 1 |
| Sun 4 Oct, 07:11 UTC10d ago | 1 | – | 0.3 days | 0 |
| Sat 3 Oct, 09:21 UTC11d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 10:20 UTC11d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 08:13 UTC28d ago | 1 | halved by day 4 | 16.1 days | 0 |
| Tue 15 Sep, 09:55 UTC28d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [EU|ITA] Mich run?
You will not find a gather rate in the name [EU|ITA] Mich. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on [EU|ITA] Mich?
A published map file for [EU|ITA] Mich's custom map of size 4,250 is downloadable from this page.
Server population
How full is [EU|ITA] Mich?
The server [EU|ITA] Mich is currently at 0 players out of 5 slots. Its weekly average is 0 players and its highest point was 2. The highest average over the last 48 hours came at 16:00 UTC, with 2 players.
What position does [EU|ITA] Mich hold in the server rankings?
In the top 24% of ranked servers, [EU|ITA] Mich holds #5,444 for player hours over the last seven days.
Server tags
How should you read the tags on [EU|ITA] Mich?
For the game's server browser, [EU|ITA] Mich publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; rustmaps (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [EU|ITA] Mich appear in Rust Zerg Life lists?
These Rust Zerg Life lists include [EU|ITA] Mich: EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What is the uptime and reliability of [EU|ITA] Mich?
[EU|ITA] Mich is up and running as you read this. It reports an uptime that puts the last restart at roughly 11 minutes ago. Over the last 7 full days, uptime was 58%: 98 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
How well does [EU|ITA] Mich perform?
It averaged 121 server fps over the last 48 hours, and the lowest it got was 1. The world held as many as 130,462 entities, including buildings, deployables and everything else. The maximum memory it used was 4,022 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does [EU|ITA] Mich use?
The server [EU|ITA] Mich runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of [EU|ITA] Mich?
Its name points to Europe, though [EU|ITA] Mich publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 84.221.16.135:28015.
Wipe days
What happens on wipe day on [EU|ITA] Mich?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does [EU|ITA] Mich wipe?
[EU|ITA] Mich wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 2 days ago.
Join the server
What steps do I take to join [EU|ITA] Mich?
Join by entering client.connect 84.221.16.135:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/wfgp5uybw7.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
