TEST
84.244.19.136:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TEST?
You will not find a gather rate in the name TEST. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on TEST?
The game generates the procedural map TEST runs.
Population
How full is TEST?
At present, TEST is offline and its last appearance was 28 days 8 hours ago.
Where does TEST sit in the rankings?
In the top – of ranked servers, TEST holds #15,416 for player hours over the last seven days.
Tags and filters
How should you read the tags on TEST?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does TEST appear in Rust Zerg Life lists?
These Rust Zerg Life lists include TEST: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
What is the uptime and reliability of TEST?
Currently offline, TEST was last seen 28 days 8 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 15 September 2026.
Which Rust build does TEST use?
On Windows, TEST runs Rust network protocol 2632 and build 160556. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TEST?
No region is published by TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 84.244.19.136:28015.
Wipe schedule
What schedule does TEST follow for wipes?
The record of TEST's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 51 days 5 hours ago is when its present world was created.
How to join
What is the process to join TEST?
You can join by opening the console with F1 and typing client.connect 84.244.19.136:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp10
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.