TestServer
85.112.61.39:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on TestServer when it comes to rules and settings?
There is no gather rate in the name TestServer. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
Player count
What is the population like on TestServer?
Last seen 11 days 9 hours ago, TestServer is offline at the moment.
What position does TestServer hold in the server rankings?
For player hours over the last week, TestServer is #15,895, which puts it in the top 70% of all ranked servers.
Tags and filters
What do TestServer's tags indicate?
For the game's server browser, TestServer publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): It runs build 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does TestServer appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include TestServer are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of TestServer?
No sign of TestServer at present: it was last seen 11 days 9 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 2 October 2026.
Which Rust build does TestServer use?
Rust network protocol 2634 and build 166586 is what TestServer runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find TestServer?
There is no region published by TestServer. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 85.112.61.39:28015.
Wipe cycle
When does TestServer wipe?
The record of TestServer's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 11 days 11 hours ago.
Connect
What is the process to join TestServer?
Enter client.connect 85.112.61.39:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.