RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

LOST RUST PVE

85.12.211.252:28015 checked 13m ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter1%light
1/100 troops
7-day average4
peak 12
Rank#1,698
top 8%
Last wipe12d ago
biweekly schedule
Next wipe · H-hour3d 1h
Sat 17 Oct, 08:45 UTC

Players

AveragePeak
02.557.51008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 08:45 UTC, in 3d 1h. Its biweekly schedule tag · low confidence

usual gap7.8 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak14
players, last three wipes
crowd held0%
else halves by day 11

Coming wipes

3d 1hSat 17 Oct, 08:45 UTC
17d 1hSat 31 Oct, 08:45 UTC
22d 11hThu 5 Nov, 19:00 UTCFW
31d 1hSat 14 Nov, 08:45 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:45 UTC10d ago 15 – running 5
Thu 1 Oct, 18:25 UTC FW12d ago 15 – 1.6 days 3
Thu 17 Sep, 16:23 UTC26d ago 12 halved by day 11 14.1 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 206 on average
100/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 202 on average
80/2000
Zergmax 14
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 14+ · biweekly · 55 on average
49/200
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 54 on average
20/100
No limit8 · game default
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 47 on average
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No limit8 · game default
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 47 on average
19/250

Quick answers

from the figures on this page

Server rules

What is the setup on LOST RUST PVE when it comes to rules and settings?

There is no gather rate in the name LOST RUST PVE. Up to 8 players can group, which is the game's default. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on LOST RUST PVE?

Size 4,250, seed 874806, generated by the game: the procedural map on LOST RUST PVE. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is LOST RUST PVE?

LOST RUST PVE has 1 of its 100 slots filled right now. Averaging 4 players over seven days, it peaked at 12. In the last two days, the peak hour was 15:00 UTC, with an average of 8 players.

Where does LOST RUST PVE sit in the rankings?

For player hours over the last week, LOST RUST PVE is #1,698, which puts it in the top 8% of all ranked servers.

Server tags

What do LOST RUST PVE's tags indicate?

The game's server browser reads these tags from LOST RUST PVE: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover LOST RUST PVE?

The Rust Zerg Life lists that include LOST RUST PVE are Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of LOST RUST PVE?

Right now, LOST RUST PVE is online. It reports an uptime that puts the last restart at roughly 6 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on LOST RUST PVE?

Server fps held an average of 56 for the last 48 hours, with a minimum of 30. It reached a maximum of 137,946 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,956 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does LOST RUST PVE use?

On Linux, LOST RUST PVE runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does LOST RUST PVE use?

There is no region published by LOST RUST PVE. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 85.12.211.252:28015.

Wipe days

What happens on wipe day on LOST RUST PVE?

At their busiest, its recent wipes drew an average of 14 players. The crowd on the latest wipe peaked 4 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 11.

How often does LOST RUST PVE wipe, and on what days?

With too few wipes recorded to confirm LOST RUST PVE's schedule, the prediction comes from its tag. It is due to wipe next on Saturday 17 October at 08:45 UTC. The world it is running now dates from 12 days 13 hours ago. A wipe every two weeks is published in its tags.

Connect

What is the process to join LOST RUST PVE?

Join by entering client.connect 85.12.211.252:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://lostrust.online/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.