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No limit8 · game default
Deployment dossierOnline

GodsForsakenLand

85.134.72.218:28015 checked 13m ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 2
Rank#7,115
top 32%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:01 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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19/300
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24/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
5/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
9/700

Quick answers

from the figures on this page

Server rules

What is the setup on GodsForsakenLand when it comes to rules and settings?

There is no gather rate in the name GodsForsakenLand. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on GodsForsakenLand?

The game generates the procedural map of size 4,500 on GodsForsakenLand with seed 9876513. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is GodsForsakenLand?

Right now, 0 players are on GodsForsakenLand, which has 10 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 16:00 UTC, when it averaged 2 players.

Where does GodsForsakenLand sit in the rankings?

In the top 32% of ranked servers, GodsForsakenLand holds #7,115 for player hours over the last seven days.

Server tags

What do GodsForsakenLand's tags indicate?

The game's server browser reads these tags from GodsForsakenLand: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover GodsForsakenLand?

The Rust Zerg Life lists that include GodsForsakenLand are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is GodsForsakenLand, and is it up?

You can join GodsForsakenLand now: it is online. It reports an uptime that puts the last restart at roughly 9 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 3 October 2026.

How well does GodsForsakenLand perform?

Server fps held an average of 115 for the last 48 hours, with a minimum of 96. The world held as many as 113,301 entities, including buildings, deployables and everything else. Memory use peaked at 6,506 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does GodsForsakenLand use?

On Windows, GodsForsakenLand runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of GodsForsakenLand?

No region is published by GodsForsakenLand. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 85.134.72.218:28015.

Wipe days

What can you expect on wipe day on GodsForsakenLand?

Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 11 hours after the wipe, the crowd hit its peak.

How often does GodsForsakenLand wipe, and on what days?

With so few wipes on record for GodsForsakenLand, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 10 days 4 hours ago is when its present world was created.

Join the server

How can I connect to GodsForsakenLand?

Join by entering client.connect 85.134.72.218:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.