RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

4Netplayers Rust Server

85.14.210.9:21800 checked 10d ago

pve
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#16,004
top 70%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:25 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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78/200
No limit8 · game default
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 54 on average
48/200
No limit8 · game default
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 42 on average
41/200
No limit8 · game default
JP Infinity Connect PvE EA · groups of 8+ · monthly · 33 on average
7/300
Zergmax 30
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 30 on average
11/200
Zergmax 30
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 21 on average
10/100

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on 4Netplayers Rust Server?

You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on 4Netplayers Rust Server?

A procedural map, size 2,500 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on 4Netplayers Rust Server?

The server 4Netplayers Rust Server is currently offline; it was last seen 10 days 5 hours ago.

What position does 4Netplayers Rust Server hold in the server rankings?

In the top 70% of ranked servers, 4Netplayers Rust Server holds #16,004 for player hours over the last seven days.

Server tags

What is the meaning of the tags on 4Netplayers Rust Server?

What the game's server browser gets from 4Netplayers Rust Server is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^p (PvE): Player combat is off; the world provides the danger. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?

These Rust Zerg Life lists include 4Netplayers Rust Server: Rust community servers for clans and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is 4Netplayers Rust Server, and is it up?

No sign of 4Netplayers Rust Server at present: it was last seen 10 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 26 September 2026.

Which Rust build does 4Netplayers Rust Server use?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find 4Netplayers Rust Server?

There is no region published by 4Netplayers Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 85.14.210.9:21800.

Wipe days

What can you expect on wipe day on 4Netplayers Rust Server?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does 4Netplayers Rust Server wipe?

So few of 4Netplayers Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 10 days 13 hours ago.

Connect

What steps do I take to join 4Netplayers Rust Server?

You can join by opening the console with F1 and typing client.connect 85.14.210.9:21800. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.