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4Netplayers Rust Server

85.14.216.5:20300 checked 10d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,989
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:47 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 332 on average
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Zergmax 14
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Zergmax 16
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 272 on average
392/450

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on 4Netplayers Rust Server?

You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on 4Netplayers Rust Server?

Size 5,000, seed 1234567890, generated by the game: the procedural map on 4Netplayers Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is 4Netplayers Rust Server?

The server 4Netplayers Rust Server is currently offline; it was last seen 10 days 7 hours ago.

What position does 4Netplayers Rust Server hold in the server rankings?

For player hours over the last week, 4Netplayers Rust Server is #15,989, which puts it in the top 71% of all ranked servers.

Tags and filters

What is the meaning of the tags on 4Netplayers Rust Server?

What the game's server browser gets from 4Netplayers Rust Server is this tag list: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?

These Rust Zerg Life lists include 4Netplayers Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of 4Netplayers Rust Server?

No sign of 4Netplayers Rust Server at present: it was last seen 10 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is 4Netplayers Rust Server using?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find 4Netplayers Rust Server?

There is no region published by 4Netplayers Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 85.14.216.5:20300.

Wipe cycle

What happens on wipe day on 4Netplayers Rust Server?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does 4Netplayers Rust Server wipe, and on what days?

So few of 4Netplayers Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 10 days 15 hours ago is when its present world was created.

How to join

What is the process to join 4Netplayers Rust Server?

Enter client.connect 85.14.216.5:20300 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.