RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

4Netplayers Rust Server probe 1

85.14.216.84:21200 checked 12d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,927
top 69%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:41 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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195/300
Zergmax 16
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185/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
47/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
12/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
71/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on 4Netplayers Rust Server probe 1?

No gather rate appears in the name 4Netplayers Rust Server probe 1. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on 4Netplayers Rust Server probe 1?

A procedural map, size 4,500 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server probe 1 runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on 4Netplayers Rust Server probe 1?

The server 4Netplayers Rust Server probe 1 is currently offline; it was last seen 12 days 11 hours ago.

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

In the top 69% of ranked servers, 4Netplayers Rust Server probe 1 holds #15,927 for player hours over the last seven days.

Lists and tags

What do 4Netplayers Rust Server probe 1's tags indicate?

For the game's server browser, 4Netplayers Rust Server probe 1 publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does 4Netplayers Rust Server probe 1 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include 4Netplayers Rust Server probe 1: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of 4Netplayers Rust Server probe 1?

Currently offline, 4Netplayers Rust Server probe 1 was last seen 12 days 11 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 24 September 2026.

Which Rust build does 4Netplayers Rust Server probe 1 use?

Rust network protocol 2634 and build 166494 is what 4Netplayers Rust Server probe 1 runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does 4Netplayers Rust Server probe 1 use?

No region is published by 4Netplayers Rust Server probe 1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 85.14.216.84:21200.

Wipe schedule

What can you expect on wipe day on 4Netplayers Rust Server probe 1?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does 4Netplayers Rust Server probe 1 wipe, and on what days?

So few of 4Netplayers Rust Server probe 1's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 12 days 11 hours ago.

Join the server

How can I connect to 4Netplayers Rust Server probe 1?

You can join by opening the console with F1 and typing client.connect 85.14.216.84:21200. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.