RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

4Netplayers Rust Server

85.14.221.144:28015 checked 10m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,836
top 72%
Last wipe19h ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
0123420:0000:0003:0007:0010:0014:00Wiped Wed 14 Oct, 20:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304020:0000:0003:0007:0010:0014:00Wiped Wed 14 Oct, 20:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does 4Netplayers Rust Server run?

There is no gather rate in the name 4Netplayers Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on 4Netplayers Rust Server?

A procedural map, size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is 4Netplayers Rust Server?

Right now, 0 players are on 4Netplayers Rust Server, which has 10 slots. The average player count for the last seven days is 0.

Where does 4Netplayers Rust Server sit in the rankings?

For player hours over the last week, 4Netplayers Rust Server is #15,836, which puts it in the top 72% of all ranked servers.

Lists and tags

What is the meaning of the tags on 4Netplayers Rust Server?

For the game's server browser, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?

These Rust Zerg Life lists include 4Netplayers Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the uptime and reliability of 4Netplayers Rust Server?

4Netplayers Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 10 hours ago. Its first appearance in Rust Zerg Life records is 14 October 2026.

What is the performance like on 4Netplayers Rust Server?

Server fps held an average of 30 for the last 48 hours, with a minimum of 26. It reached a maximum of 89,383 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,203 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does 4Netplayers Rust Server use?

The server 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find 4Netplayers Rust Server?

There is no region published by 4Netplayers Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 85.14.221.144:28015.

Wipe schedule

How often does 4Netplayers Rust Server wipe, and on what days?

So few of 4Netplayers Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 19 hours ago.

Connect

What steps do I take to join 4Netplayers Rust Server?

You can join by opening the console with F1 and typing client.connect 85.14.221.144:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.