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Deployment dossierOnline

MMI Survival

85.155.188.180:28015 checked 6m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,967
top 71%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:02 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
166/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 358 on average
87/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
400/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
92/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
21/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
91/125

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on MMI Survival?

You will not find a gather rate in the name MMI Survival. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on MMI Survival?

The game generates the procedural map of size 2,000 on MMI Survival with seed 6738. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is MMI Survival?

MMI Survival has 0 of its 50 slots filled right now. Averaged over the last week, the player count is 0.

What position does MMI Survival hold in the server rankings?

For player hours over the last week, MMI Survival is #15,967, which puts it in the top 71% of all ranked servers.

Tags and filters

How should you read the tags on MMI Survival?

For the game's server browser, MMI Survival publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does MMI Survival appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find MMI Survival among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is MMI Survival currently online and stable?

MMI Survival is up and running as you read this. It reports an uptime that puts the last restart at roughly 8 days 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 4 October 2026.

What is the performance like on MMI Survival?

Server fps held an average of 61 for the last 48 hours, with a minimum of 31. The world held as many as 15,099 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,375 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is MMI Survival using?

The server MMI Survival runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does MMI Survival use?

From MMI Survival, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 85.155.188.180:28015.

Wipe cycle

What happens on wipe day on MMI Survival?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 6 hours after the wipe, the crowd hit its peak.

What schedule does MMI Survival follow for wipes?

The record of MMI Survival's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 9 days 19 hours ago.

Connect

What is the process to join MMI Survival?

Join by entering client.connect 85.155.188.180:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.