TESTMY
85.192.30.5:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TESTMY?
There is no gather rate in the name TESTMY. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on TESTMY?
The game generates the procedural map TESTMY runs.
Server population
How full is TESTMY?
At present, TESTMY is offline and its last appearance was 8 days 4 hours ago.
What position does TESTMY hold in the server rankings?
In the top 71% of ranked servers, TESTMY holds #15,971 for player hours over the last seven days.
Server tags
What do TESTMY's tags indicate?
The game's server browser reads these tags from TESTMY: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): The server has 150 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does TESTMY appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find TESTMY among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the uptime and reliability of TESTMY?
TESTMY is offline at the moment; the last time it was seen was 8 days 4 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 5 October 2026.
Which Rust build does TESTMY use?
Rust network protocol 2633 and build 164530 is what TESTMY runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does TESTMY use?
From TESTMY, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 85.192.30.5:28015.
Wipe schedule
What schedule does TESTMY follow for wipes?
With so few wipes on record for TESTMY, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 22 days 7 hours ago.
Connect
What steps do I take to join TESTMY?
You can join by opening the console with F1 and typing client.connect 85.192.30.5:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp150
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.