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Deployment dossierOffline

Hell and Heaven

85.204.18.46:28015 checked 11d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,934
top 70%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:13 UTC11d ago 0 – running 0
Wed 30 Sep, 18:23 UTC13d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
215/275
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 360 on average
203/275
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 344 on average
375/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
184/250
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
33/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
168/275

Quick answers

from the figures on this page

Map and rules

What is the setup on Hell and Heaven when it comes to rules and settings?

No gather rate appears in the name Hell and Heaven. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on Hell and Heaven?

The game generates the procedural map Hell and Heaven runs.

Server population

How full is Hell and Heaven?

Last seen 11 days 7 hours ago, Hell and Heaven is offline at the moment.

What position does Hell and Heaven hold in the server rankings?

In the top 70% of ranked servers, Hell and Heaven holds #15,934 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Hell and Heaven?

For the game's server browser, Hell and Heaven publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Hell and Heaven?

These Rust Zerg Life lists include Hell and Heaven: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Hell and Heaven?

No sign of Hell and Heaven at present: it was last seen 11 days 7 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 30 September 2026.

What Rust version is Hell and Heaven on?

Rust network protocol 2634 and build 166494 is what Hell and Heaven runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Hell and Heaven?

There is no region published by Hell and Heaven. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 85.204.18.46:28015.

Wipe days

What happens on wipe day on Hell and Heaven?

Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

What schedule does Hell and Heaven follow for wipes?

The record of Hell and Heaven's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 11 days 19 hours ago is when its present world was created.

Connect

What steps do I take to join Hell and Heaven?

Enter client.connect 85.204.18.46:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.