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Test Server

85.238.79.200:28088 checked 3d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,961
top 71%
Last wipe38d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Test Server when it comes to rules and settings?

There is no gather rate in the name Test Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player count

How full is Test Server?

Last seen 3 days 13 hours ago, Test Server is offline at the moment. Its seven-day average stands at 0 players.

Where does Test Server sit in the rankings?

For player hours over the last week, Test Server is #15,961, which puts it in the top 71% of all ranked servers.

Lists and tags

What do Test Server's tags indicate?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the uptime and reliability of Test Server?

No sign of Test Server at present: it was last seen 3 days 13 hours ago. It was up 54% of the time across the last 7 full days: 90 of 168 hours. The first time Rust Zerg Life saw it was on 3 October 2026.

What Rust version is Test Server on?

Rust network protocol 2633 and build 163207 is what Test Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Test Server use?

There is no region published by Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 85.238.79.200:28088.

Wipe schedule

When does Test Server wipe?

With so few wipes on record for Test Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 38 days 14 hours ago is when its present world was created.

Join the server

What is the process to join Test Server?

Join by entering client.connect 85.238.79.200:28088 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.