RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

Rust Test Local

85.251.89.125:28015 checked 5d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#13,418
top 60%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct10 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held50%
else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:39 UTC5d ago 1 – running 1
Fri 18 Sep, 07:56 UTC26d ago 1 halved by day 3 21.2 days 0
Fri 18 Sep, 00:11 UTC26d ago 1 – 0.3 days 1
Wed 16 Sep, 00:25 UTC28d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 16
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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rust Test Local?

You will not find a gather rate in the name Rust Test Local. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

What is the map on Rust Test Local?

The game generates the procedural map Rust Test Local runs.

Server population

What is the population like on Rust Test Local?

At present, Rust Test Local is offline and its last appearance was 5 days 1 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does Rust Test Local sit in the rankings?

In the top 60% of ranked servers, Rust Test Local holds #13,418 for player hours over the last seven days.

Server tags

How should you read the tags on Rust Test Local?

What the game's server browser gets from Rust Test Local is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167234 (Build): It runs build 167234; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Rust Test Local?

These Rust Zerg Life lists include Rust Test Local: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of Rust Test Local?

Currently offline, Rust Test Local was last seen 5 days 1 hours ago. Over the last 7 full days, uptime was 1%: 2 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What version is Rust Test Local using?

The server Rust Test Local runs Rust network protocol 2634 and build 167234 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Rust Test Local?

No region is published by Rust Test Local. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 85.251.89.125:28015.

Wipe cycle

What can you expect on wipe day on Rust Test Local?

The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.

What schedule does Rust Test Local follow for wipes?

There is no next wipe to predict: Rust Test Local wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 5 days 1 hours ago.

Connect

What is the process to join Rust Test Local?

Join by entering client.connect 85.251.89.125:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167234
Build It runs build 167234.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.