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Deployment dossierOffline

[ESP/Ñ] DEV

EU 85.50.86.46:22619 checked 16d ago

biweekly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#16,917
top 71% · #2575 in EU
Last wipe28d ago
biweekly schedule
Next wipe · H-hour13d 14h
Wed 28 Oct, 21:45 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 28 October, 21:45 UTC, in 13d 14h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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100/2000
Zergmax 30
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9/100
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[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases EU · groups of 10+ · biweekly · 25 on average
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RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 25 on average
12/200

Quick answers

from the figures on this page

Server rules

What settings does [ESP/Ñ] DEV run?

You will not find a gather rate in the name [ESP/Ñ] DEV. The most a group can hold is 12 players. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on [ESP/Ñ] DEV?

A procedural map, size 3,750 with seed 1337, generated by the game, is what [ESP/Ñ] DEV runs. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Bots y eventos en todo el mapa.

Player count

What is the population like on [ESP/Ñ] DEV?

At present, [ESP/Ñ] DEV is offline and its last appearance was 16 days 5 hours ago.

Where does [ESP/Ñ] DEV sit in the rankings?

For player hours in the last week, [ESP/Ñ] DEV ranks #16,917 overall and #2,575 in Europe, placing it in the top 71% of ranked servers.

Tags and filters

What is the meaning of the tags on [ESP/Ñ] DEV?

What the game's server browser gets from [ESP/Ñ] DEV is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts12 (Group limit): The maximum team size is 12; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [ESP/Ñ] DEV?

EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find [ESP/Ñ] DEV among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

About the server

Is [ESP/Ñ] DEV currently online and stable?

No sign of [ESP/Ñ] DEV at present: it was last seen 16 days 5 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 29 September 2026.

What version is [ESP/Ñ] DEV using?

Rust network protocol 2633 and build 165217 is what [ESP/Ñ] DEV runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [ESP/Ñ] DEV?

In Europe, [ESP/Ñ] DEV lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 85.50.86.46:22619.

Wipe cycle

How often does [ESP/Ñ] DEV wipe, and on what days?

From biweekly: 14 days after its last wipe, [ESP/Ñ] DEV's next wipe is estimated. It is due to wipe next on Wednesday 28 October at 21:45 UTC. The world in play right now was made 28 days 9 hours ago. The tags hold a fortnightly wipe schedule.

Join the server

What steps do I take to join [ESP/Ñ] DEV?

Enter client.connect 85.50.86.46:22619 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts12
Group limit The maximum team size is 12.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build It runs build 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.