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Eternal Rust | DEV

85.72.131.117:28015 checked 6d ago

moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,929
top 72%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.4 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW13d ago 1 – running 1
Wed 23 Sep, 09:57 UTC21d ago 1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Map and rules

What settings does Eternal Rust | DEV run?

No gather rate appears in the name Eternal Rust | DEV. 6 players is the most a group can hold. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on Eternal Rust | DEV?

The game generates the procedural map Eternal Rust | DEV runs.

Player count

How full is Eternal Rust | DEV?

Last seen 6 days 16 hours ago, Eternal Rust | DEV is offline at the moment. Averaged over the last week, the player count is 0.

What is Eternal Rust | DEV's ranking?

In the top 72% of ranked servers, Eternal Rust | DEV holds #15,929 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Eternal Rust | DEV?

For the game's server browser, Eternal Rust | DEV publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts6 (Group limit): The maximum team size is 6; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Eternal Rust | DEV appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Eternal Rust | DEV are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Eternal Rust | DEV?

Eternal Rust | DEV is offline at the moment; the last time it was seen was 6 days 16 hours ago. Over the last 7 full days, uptime was 1%: 2 hours up out of 168. Rust Zerg Life has been tracking it since 23 September 2026.

Which Rust build does Eternal Rust | DEV use?

The server Eternal Rust | DEV runs Rust network protocol 2634 and build 167058 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Eternal Rust | DEV?

No region is published by Eternal Rust | DEV. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 85.72.131.117:28015.

Wipe cycle

What happens on wipe day on Eternal Rust | DEV?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 37 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does Eternal Rust | DEV follow for wipes?

The record of Eternal Rust | DEV's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 13 days 6 hours ago.

Connect

What steps do I take to join Eternal Rust | DEV?

You can join by opening the console with F1 and typing client.connect 85.72.131.117:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players Capacity: 100.
ts6
Group limit The maximum team size is 6.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167058
Build Build number: 167058.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.