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Name of Server as Shown on the Client Server List

86.167.32.31:28015 checked 24d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,402
no region published
Last wipe24d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 09:36 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 411 on average
431/550
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 363 on average
452/500
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 348 on average
283/300
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 338 on average
405/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
72/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 284 on average
327/425

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name Name of Server as Shown on the Client Server List. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on Name of Server as Shown on the Client Server List?

Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.

Player count

What is the population like on Name of Server as Shown on the Client Server List?

Last seen 24 days 3 hours ago, Name of Server as Shown on the Client Server List is offline at the moment.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

In the top – of ranked servers, Name of Server as Shown on the Client Server List holds #15,402 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

For the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Name of Server as Shown on the Client Server List appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Name of Server as Shown on the Client Server List among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is Name of Server as Shown on the Client Server List currently online and stable?

Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 24 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 18 September 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 164530. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Name of Server as Shown on the Client Server List?

From Name of Server as Shown on the Client Server List, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 86.167.32.31:28015.

Wipe days

What happens on wipe day on Name of Server as Shown on the Client Server List?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Name of Server as Shown on the Client Server List wipe, and on what days?

The record of Name of Server as Shown on the Client Server List's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 24 days 10 hours ago.

Join the server

What steps do I take to join Name of Server as Shown on the Client Server List?

Join by entering client.connect 86.167.32.31:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.