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No limit8 · game default
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Micronesia Returns

EU 86.45.170.61:28015 checked 1d ago

weekly wipes vanilla
Deploy
Zerg meter0%empty
0/32 troops
7-day average0
peak –
Rank#15,977
top 71% · #2523 in EU
Last wipe1d ago
weekly schedule
Next wipe · H-hour5d 3h
Mon 19 Oct, 01:02 UTC

Players

AveragePeakWipe
0123422:0023:0000:0001:00Wiped Mon 12 Oct, 01:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 01:02 UTC, in 5d 3h. Its weekly schedule tag · low confidence

Coming wipes

5d 3hMon 19 Oct, 01:02 UTC
12d 3hMon 26 Oct, 01:02 UTC
19d 3hMon 2 Nov, 01:02 UTC
22d 21hThu 5 Nov, 19:00 UTCFW
26d 3hMon 9 Nov, 01:02 UTC
33d 3hMon 16 Nov, 01:02 UTC
40d 3hMon 23 Nov, 01:02 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:02 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Micronesia Returns when it comes to rules and settings?

No gather rate appears in the name Micronesia Returns. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on Micronesia Returns?

Generated by the game: the procedural map on Micronesia Returns.

Player count

How full is Micronesia Returns?

At present, Micronesia Returns is offline and its last appearance was 44 hours ago. Averaged over the last week, the player count is 0.

What position does Micronesia Returns hold in the server rankings?

For player hours in the last week, Micronesia Returns ranks #15,977 overall and #2,523 in Europe, placing it in the top 71% of ranked servers.

Tags and filters

What is the meaning of the tags on Micronesia Returns?

The game's server browser reads these tags from Micronesia Returns: gmrust (Game mode): Survival in the standard Rust mode; mp32 (Max players): Capacity: 32; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Micronesia Returns?

The Rust Zerg Life lists that include Micronesia Returns are EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server info

How reliable is Micronesia Returns, and is it up?

No sign of Micronesia Returns at present: it was last seen 44 hours ago. Across the last 6 full days, 122 of 144 hours were online, which is 85%. Rust Zerg Life has been tracking it since 6 October 2026.

Which Rust build does Micronesia Returns use?

Rust network protocol 2634 and build 167398 is what Micronesia Returns runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Micronesia Returns?

In Europe, Micronesia Returns lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 86.45.170.61:28015.

Wipe cycle

How often does Micronesia Returns wipe, and on what days?

Its tag guides the prediction, as Micronesia Returns's wipe record is too sparse to confirm the schedule. On Monday 19 October at 01:02 UTC its next wipe is expected. 44 hours ago is when its present world was created. The tags list a wipe schedule of once a week.

Join the server

What is the process to join Micronesia Returns?

Enter client.connect 86.45.170.61:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp32
Max players Capacity: 32.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.