RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

My Rust server | Powered by AMP

87.106.32.171:28015 checked 14h ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,967
top 71%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123404:0010:0017:0023:0006:0012:00

Hourly average and peak, UTC.

Server performance

05010015020004:0010:0017:0023:0006:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
155/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 358 on average
93/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
405/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
103/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
27/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
106/150

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on My Rust server | Powered by AMP?

You will not find a gather rate in the name My Rust server | Powered by AMP. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on My Rust server | Powered by AMP?

Size 4,500, seed 1476430935, generated by the game: the procedural map on My Rust server | Powered by AMP. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is My Rust server | Powered by AMP?

At present, My Rust server | Powered by AMP is offline and its last appearance was 14 hours ago. Averaged over the last week, the player count is 0.

What is My Rust server | Powered by AMP's ranking?

In the top 71% of ranked servers, My Rust server | Powered by AMP holds #15,967 for player hours over the last seven days.

Tags and filters

What do My Rust server | Powered by AMP's tags indicate?

What the game's server browser gets from My Rust server | Powered by AMP is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover My Rust server | Powered by AMP?

Rust community servers for clans: that is where you will find My Rust server | Powered by AMP among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

How reliable is My Rust server | Powered by AMP, and is it up?

Currently offline, My Rust server | Powered by AMP was last seen 14 hours ago. The uptime figure it gives suggests it restarted around 5 days 3 hours ago. Over the last 7 full days, uptime was 74%: 125 hours up out of 168. The first time Rust Zerg Life saw it was on 17 September 2026.

Is My Rust server | Powered by AMP smooth to play on?

Server fps held an average of 93 for the last 48 hours, with a minimum of 62. The world held as many as 120,575 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,389 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is My Rust server | Powered by AMP using?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does My Rust server | Powered by AMP use?

No region is published by My Rust server | Powered by AMP. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 87.106.32.171:28015.

Wipe schedule

What schedule does My Rust server | Powered by AMP follow for wipes?

So few of My Rust server | Powered by AMP's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 5 days 18 hours ago.

How to join

What is the process to join My Rust server | Powered by AMP?

Enter client.connect 87.106.32.171:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.