RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

TEAM PROJECT

EU 87.117.33.33:28015 checked 19h ago

weekly wipes vanillamoddedoxide
Deploy
Zerg meter1%light
1/150 troops
7-day average1
peak 1
Rank#13,426
top 60% · #2350 in EU
Last wipe9d ago
weekly schedule
Next wipe · H-hour4d 3h
Sun 18 Oct, 16:50 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 16:50 UTC, in 4d 3h. Its weekly schedule tag · low confidence

usual gap6.5 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak0
players, last three wipes
crowd held0%
else halves by day 3

Coming wipes

4d 3hSun 18 Oct, 16:50 UTC
11d 3hSun 25 Oct, 16:50 UTC
18d 3hSun 1 Nov, 16:50 UTC
22d 5hThu 5 Nov, 19:00 UTCFW
25d 3hSun 8 Nov, 16:50 UTC
32d 3hSun 15 Nov, 16:50 UTC
39d 3hSun 22 Nov, 16:50 UTC

The first 48 hours of its last wipes

Sun 4 OctTue 22 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:50 UTC9d ago 0 – running 1
Tue 22 Sep, 18:39 UTC21d ago 1 halved by day 3 11.9 days 0
Sun 20 Sep, 08:43 UTC24d ago 0 – 2.4 days 1
Sun 13 Sep, 19:56 UTC30d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TEAM PROJECT?

No gather rate appears in the name TEAM PROJECT. The group cap is 8 players, the default for the game. It runs battlefield, fast PvP with high rates and kits. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on TEAM PROJECT?

The game generates the procedural map of size 2,000 on TEAM PROJECT with seed 1337. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Server population

How full is TEAM PROJECT?

The server TEAM PROJECT is currently offline; it was last seen 19 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 1 players.

What position does TEAM PROJECT hold in the server rankings?

For player hours in the last week, TEAM PROJECT ranks #13,426 overall and #2,350 in Europe, placing it in the top 60% of ranked servers.

Lists and tags

What do TEAM PROJECT's tags indicate?

For the game's server browser, TEAM PROJECT publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): Capacity: 150; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes: weekly; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^i (Battlefield): Battlefield: quick PvP, kits provided, high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover TEAM PROJECT?

EU Rust servers for clans, Modded Rust servers for clans and zergs and Rust battlefield servers, live: that is where you will find TEAM PROJECT among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

About the server

Is TEAM PROJECT currently online and stable?

No sign of TEAM PROJECT at present: it was last seen 19 hours ago. Over the last 7 full days, uptime was 1%: 2 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does TEAM PROJECT use?

On Linux, TEAM PROJECT runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does TEAM PROJECT use?

The EU tag is what TEAM PROJECT uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 87.117.33.33:28015.

Wipe cycle

What happens on wipe day on TEAM PROJECT?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 3.

When does TEAM PROJECT wipe?

The prediction follows its tag because not enough of TEAM PROJECT's wipes are on record to confirm the schedule. It is due to wipe next on Sunday 18 October at 16:50 UTC. The world in play right now was made 9 days 20 hours ago. Its tags carry a weekly wipe schedule.

Join the server

What is the process to join TEAM PROJECT?

Enter client.connect 87.117.33.33:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,^v,^i,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp150
Max players Capacity: 150.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits provided, high rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.