InternalTrainServer""
87.151.212.210:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:52 UTC5d ago | 0 | – | running | 0 |
| Sun 4 Oct, 18:21 UTC9d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC11d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW12d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC18d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC26d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on InternalTrainServer"" when it comes to rules and settings?
There is no gather rate in the name InternalTrainServer"". That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on InternalTrainServer""?
A procedural map, generated by the game, is what InternalTrainServer"" runs.
Server population
What is the population like on InternalTrainServer""?
The server InternalTrainServer"" is currently at 0 players out of 10 slots. Its seven-day average stands at 0 players.
Where does InternalTrainServer"" sit in the rankings?
For player hours over the last week, InternalTrainServer"" is #15,974, which puts it in the top 71% of all ranked servers.
Lists and tags
How should you read the tags on InternalTrainServer""?
What the game's server browser gets from InternalTrainServer"" is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does InternalTrainServer"" appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find InternalTrainServer"" among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server info
What is the uptime and reliability of InternalTrainServer""?
InternalTrainServer"" is up and running as you read this. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
What version is InternalTrainServer"" using?
On Linux, InternalTrainServer"" runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find InternalTrainServer""?
No region is published by InternalTrainServer"". The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 87.151.212.210:28015.
Wipe days
What happens on wipe day on InternalTrainServer""?
The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 3.
When does InternalTrainServer"" wipe?
There is no next wipe to predict: InternalTrainServer"" wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 5 days 7 hours ago.
Connect
What is the process to join InternalTrainServer""?
Join by entering client.connect 87.151.212.210:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.