RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

InternalTrainServer""

87.151.212.210:28015 checked 7m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,974
top 71%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak0
players, last three wipes
crowd held0%
else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:52 UTC5d ago 0 – running 0
Sun 4 Oct, 18:21 UTC9d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC11d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW12d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC18d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC26d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
168/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
106/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 341 on average
421/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
131/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
30/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
113/150

Quick answers

from the figures on this page

Map and rules

What is the setup on InternalTrainServer"" when it comes to rules and settings?

There is no gather rate in the name InternalTrainServer"". That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on InternalTrainServer""?

A procedural map, generated by the game, is what InternalTrainServer"" runs.

Server population

What is the population like on InternalTrainServer""?

The server InternalTrainServer"" is currently at 0 players out of 10 slots. Its seven-day average stands at 0 players.

Where does InternalTrainServer"" sit in the rankings?

For player hours over the last week, InternalTrainServer"" is #15,974, which puts it in the top 71% of all ranked servers.

Lists and tags

How should you read the tags on InternalTrainServer""?

What the game's server browser gets from InternalTrainServer"" is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does InternalTrainServer"" appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find InternalTrainServer"" among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

What is the uptime and reliability of InternalTrainServer""?

InternalTrainServer"" is up and running as you read this. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What version is InternalTrainServer"" using?

On Linux, InternalTrainServer"" runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find InternalTrainServer""?

No region is published by InternalTrainServer"". The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 87.151.212.210:28015.

Wipe days

What happens on wipe day on InternalTrainServer""?

The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 3.

When does InternalTrainServer"" wipe?

There is no next wipe to predict: InternalTrainServer"" wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 5 days 7 hours ago.

Connect

What is the process to join InternalTrainServer""?

Join by entering client.connect 87.151.212.210:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.