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Testserver

87.167.183.73:28015 checked 6d ago

Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#15,986
top 71%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:50 UTC11d ago 2+1 queue – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 411 on average
431/550
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 363 on average
452/500
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 348 on average
283/300
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 338 on average
405/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
72/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 284 on average
327/425

Quick answers

from the figures on this page

Server rules

What is the setup on Testserver when it comes to rules and settings?

There is no gather rate in the name Testserver. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on Testserver?

A procedural map, generated by the game, is what Testserver runs.

Population

What is the population like on Testserver?

The server Testserver is currently offline; it was last seen 6 days 11 hours ago. Its seven-day average stands at 0 players.

What is Testserver's ranking?

For player hours over the last week, Testserver is #15,986, which puts it in the top 71% of all ranked servers.

Server tags

What do Testserver's tags indicate?

The game's server browser reads these tags from Testserver: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Testserver?

These Rust Zerg Life lists include Testserver: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Testserver?

Testserver is offline at the moment; the last time it was seen was 6 days 11 hours ago. Over the last 7 full days, uptime was 12%: 20 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.

What Rust version is Testserver on?

On Windows, Testserver runs Rust network protocol 2634 and build 166586. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Testserver use?

From Testserver, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 87.167.183.73:28015.

Wipe schedule

What can you expect on wipe day on Testserver?

Across its recent wipes, the busiest times averaged 2 players. 31 hours into the latest wipe the crowd peaked, and 1 waited in the queue.

How often does Testserver wipe, and on what days?

With so few wipes on record for Testserver, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 11 days 4 hours ago.

How to join

How can I connect to Testserver?

Enter client.connect 87.167.183.73:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players Capacity: 2.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.