ExitTest
88.218.224.23:28020 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does ExitTest run?
No gather rate appears in the name ExitTest. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on ExitTest?
Generated by the game: the procedural map on ExitTest.
Population
How many players are on ExitTest?
At present, ExitTest is offline and its last appearance was 24 days 1 hours ago.
What position does ExitTest hold in the server rankings?
In the top 70% of ranked servers, ExitTest holds #15,490 for player hours over the last seven days.
Server tags
How should you read the tags on ExitTest?
What the game's server browser gets from ExitTest is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does ExitTest appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include ExitTest are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of ExitTest?
No sign of ExitTest at present: it was last seen 24 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 20 September 2026.
What version is ExitTest using?
The server ExitTest runs Rust network protocol 2633 and build 163794 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does ExitTest use?
From ExitTest, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 88.218.224.23:28020.
Wipe schedule
What schedule does ExitTest follow for wipes?
The record of ExitTest's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 24 days 1 hours ago.
How to join
How can I connect to ExitTest?
Join by entering client.connect 88.218.224.23:28020 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.