[EU/GER] Covid-19 Quarantaene-Team PvE
88.99.213.94:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:33 UTC3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on [EU/GER] Covid-19 Quarantaene-Team PvE?
There is no gather rate in the name [EU/GER] Covid-19 Quarantaene-Team PvE. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on [EU/GER] Covid-19 Quarantaene-Team PvE?
The game generates the procedural map of size 3,000 on [EU/GER] Covid-19 Quarantaene-Team PvE with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
What is the population like on [EU/GER] Covid-19 Quarantaene-Team PvE?
Right now, 0 players are on [EU/GER] Covid-19 Quarantaene-Team PvE, which has 64 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 0 players.
What is [EU/GER] Covid-19 Quarantaene-Team PvE's ranking?
For player hours over the last week, [EU/GER] Covid-19 Quarantaene-Team PvE is #8,055, which puts it in the top 36% of all ranked servers.
Lists and tags
How should you read the tags on [EU/GER] Covid-19 Quarantaene-Team PvE?
For the game's server browser, [EU/GER] Covid-19 Quarantaene-Team PvE publishes these tags: gmrust (Game mode): Standard survival gameplay; mp64 (Max players): The server has 64 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [EU/GER] Covid-19 Quarantaene-Team PvE appear in Rust Zerg Life lists?
EU Rust servers for clans and Rust community servers for clans: that is where you will find [EU/GER] Covid-19 Quarantaene-Team PvE among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
How reliable is [EU/GER] Covid-19 Quarantaene-Team PvE, and is it up?
Right now, [EU/GER] Covid-19 Quarantaene-Team PvE is online. It reports an uptime that puts the last restart at roughly 3 days 13 hours ago. It was up 100% of the time across the last 4 full days: 96 of 96 hours. Rust Zerg Life has been tracking it since 9 October 2026.
How well does [EU/GER] Covid-19 Quarantaene-Team PvE perform?
It averaged 154 server fps over the last 48 hours, and the lowest it got was 118. The world held as many as 48,567 entities, including buildings, deployables and everything else. The maximum memory it used was 1,984 MB. What players experience as lag comes from low fps and a rising entity count.
What version is [EU/GER] Covid-19 Quarantaene-Team PvE using?
The server [EU/GER] Covid-19 Quarantaene-Team PvE runs Rust network protocol 2634 and build 167398 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of [EU/GER] Covid-19 Quarantaene-Team PvE?
No region tag comes from [EU/GER] Covid-19 Quarantaene-Team PvE, but its name points to Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 88.99.213.94:28015.
Wipe cycle
What can you expect on wipe day on [EU/GER] Covid-19 Quarantaene-Team PvE?
The average peak for its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked.
When does [EU/GER] Covid-19 Quarantaene-Team PvE wipe?
So few of [EU/GER] Covid-19 Quarantaene-Team PvE's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 3 days 17 hours ago is when its present world was created.
Join the server
What steps do I take to join [EU/GER] Covid-19 Quarantaene-Team PvE?
You can join by opening the console with F1 and typing client.connect 88.99.213.94:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp64
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.