TEAM PROJECT
EU 89.105.199.210:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 14 October, 18:57 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:57 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does TEAM PROJECT run?
You will not find a gather rate in the name TEAM PROJECT. The group cap is 8 players, the default for the game. It runs battlefield, kits and high rates for fast PvP. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.
Server population
What is the population like on TEAM PROJECT?
At present, TEAM PROJECT is offline and its last appearance was 20 days 8 hours ago.
What is TEAM PROJECT's ranking?
In Europe, TEAM PROJECT is #2,515, and globally it is #15,478 for player hours over the last seven days, within the top 71% of all ranked servers.
Tags and filters
How should you read the tags on TEAM PROJECT?
What the game's server browser gets from TEAM PROJECT is this tag list: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Capacity: 150; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^i (Battlefield): Battlefield: quick PvP, kits provided, high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does TEAM PROJECT appear in Rust Zerg Life lists?
These Rust Zerg Life lists include TEAM PROJECT: EU Rust servers for clans, Modded Rust servers for clans and zergs and Rust battlefield servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server info
Is TEAM PROJECT currently online and stable?
TEAM PROJECT is offline at the moment; the last time it was seen was 20 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 22 September 2026.
What version is TEAM PROJECT using?
Rust network protocol 2633 and build 165217 is what TEAM PROJECT runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TEAM PROJECT?
The EU tag is what TEAM PROJECT uses to list itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 89.105.199.210:28015.
Wipe days
What happens on wipe day on TEAM PROJECT?
Across its recent wipes, the busiest times averaged 0 players. 1 hours after the latest wipe, the crowd peaked.
When does TEAM PROJECT wipe?
With too few wipes recorded to confirm TEAM PROJECT's schedule, the prediction comes from its tag. On Wednesday 14 October at 18:57 UTC its next wipe is expected. The world it is running now dates from 20 days 9 hours ago. The tags list a wipe schedule of once a week.
Join the server
How can I connect to TEAM PROJECT?
Join by entering client.connect 89.105.199.210:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.