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Deployment dossierOffline

Offline Test

89.134.31.136:28015 checked 9d ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,962
top 71%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep1 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:59 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
170/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 357 on average
92/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
360/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
94/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
17/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
93/125

Quick answers

from the figures on this page

Map and rules

What is the setup on Offline Test when it comes to rules and settings?

You will not find a gather rate in the name Offline Test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC is off, Valve's anti-cheat.

What is the map on Offline Test?

The game generates the procedural map Offline Test runs.

Server population

How full is Offline Test?

The server Offline Test is currently offline; it was last seen 9 days 7 hours ago.

Where does Offline Test sit in the rankings?

In the top 71% of ranked servers, Offline Test holds #15,962 for player hours over the last seven days.

Lists and tags

What do Offline Test's tags indicate?

What the game's server browser gets from Offline Test is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Offline Test?

Rust community servers for clans: that is where you will find Offline Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is Offline Test, and is it up?

Offline Test is offline at the moment; the last time it was seen was 9 days 7 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 16 September 2026.

What Rust version is Offline Test on?

Rust network protocol 2634 and build 166652 is what Offline Test runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Offline Test use?

There is no region published by Offline Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 89.134.31.136:28015.

Wipe schedule

What happens on wipe day on Offline Test?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 1 hours in.

What schedule does Offline Test follow for wipes?

The record of Offline Test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 9 days 9 hours ago.

Connect

What steps do I take to join Offline Test?

Join by entering client.connect 89.134.31.136:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.