SKP Testserver
89.163.188.215:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on SKP Testserver?
There is no gather rate in the name SKP Testserver. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on SKP Testserver?
The game generates the procedural map of size 4,500 on SKP Testserver with seed 1203837342. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is SKP Testserver?
SKP Testserver has 0 of its 10 slots filled right now. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 06:00 UTC, with 1 players.
What is SKP Testserver's ranking?
For player hours over the last week, SKP Testserver is #9,677, which puts it in the top 43% of all ranked servers.
Tags and filters
What is the meaning of the tags on SKP Testserver?
What the game's server browser gets from SKP Testserver is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does SKP Testserver appear in Rust Zerg Life lists?
These Rust Zerg Life lists include SKP Testserver: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What is the uptime and reliability of SKP Testserver?
Right now, SKP Testserver is online. It reports an uptime that puts the last restart at roughly 15 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
Is SKP Testserver smooth to play on?
Server fps held an average of 26 for the last 48 hours, with a minimum of 7. The world held as many as 117,032 entities, including buildings, deployables and everything else. The maximum memory it used was 4,470 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is SKP Testserver using?
The server SKP Testserver runs Rust network protocol 2634 and build 167584 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find SKP Testserver?
There is no region published by SKP Testserver. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 89.163.188.215:28015.
Wipe schedule
What schedule does SKP Testserver follow for wipes?
So few of SKP Testserver's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 36 hours ago is when its present world was created.
Join the server
What is the process to join SKP Testserver?
Enter client.connect 89.163.188.215:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.