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Deployment dossierOnline

Gamed!de

89.163.189.125:28015 checked 9m ago

Deploy
Zerg meter0%empty
0/8 troops
7-day average0
peak 1
Rank#8,511
top 38%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:40 UTC11d ago 1 – running 0
Fri 2 Oct, 19:09 UTC12d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
467/550
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
391/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
287/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
323/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
49/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
355/450

Quick answers

from the figures on this page

Rules and settings

What is the setup on Gamed!de when it comes to rules and settings?

No gather rate appears in the name Gamed!de. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on Gamed!de?

The game generates the procedural map of size 3,500 on Gamed!de with seed 290809397. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How full is Gamed!de?

Right now, 0 players are on Gamed!de, which has 8 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 13:00 UTC, when it averaged 1 players.

What position does Gamed!de hold in the server rankings?

In the top 38% of ranked servers, Gamed!de holds #8,511 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Gamed!de?

For the game's server browser, Gamed!de publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp8 (Max players): Capacity: 8; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Gamed!de?

These Rust Zerg Life lists include Gamed!de: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Gamed!de?

Gamed!de is up and running as you read this. It reports an uptime that puts the last restart at roughly 11 days 10 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 2 October 2026.

What is the performance like on Gamed!de?

Server fps held an average of 30 for the last 48 hours, with a minimum of 21. The world held as many as 67,252 entities, including buildings, deployables and everything else. The maximum memory it used was 3,853 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Gamed!de using?

Rust network protocol 2634 and build 166652 is what Gamed!de runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Gamed!de?

From Gamed!de, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 89.163.189.125:28015.

Wipe days

What happens on wipe day on Gamed!de?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does Gamed!de wipe, and on what days?

So few of Gamed!de's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 11 days 12 hours ago is when its present world was created.

Connect

How can I connect to Gamed!de?

Enter client.connect 89.163.189.125:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp8
Max players Capacity: 8.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.