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No limit8 · game default
Deployment dossierOnline

Gamed!de SNF

89.163.193.54:28015 checked 14m ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average1
peak 5
Rank#3,563
top 16%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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20/300
Zergmax 16
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23/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
5/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
0/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
9/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on Gamed!de SNF when it comes to rules and settings?

You will not find a gather rate in the name Gamed!de SNF. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on Gamed!de SNF?

The game generates the procedural map of size 4,500 on Gamed!de SNF with seed 6738. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is Gamed!de SNF?

The server Gamed!de SNF is currently at 0 players out of 10 slots. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 4 players.

What position does Gamed!de SNF hold in the server rankings?

For player hours over the last week, Gamed!de SNF is #3,563, which puts it in the top 16% of all ranked servers.

Server tags

What is the meaning of the tags on Gamed!de SNF?

The game's server browser reads these tags from Gamed!de SNF: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Gamed!de SNF appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Gamed!de SNF: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Gamed!de SNF, and is it up?

Right now, Gamed!de SNF is online. Based on the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

Is Gamed!de SNF smooth to play on?

Server fps held an average of 29 for the last 48 hours, with a minimum of 19. It reached a maximum of 115,816 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,092 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Gamed!de SNF using?

The server Gamed!de SNF runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Gamed!de SNF?

From Gamed!de SNF, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 89.163.193.54:28015.

Wipe schedule

What can you expect on wipe day on Gamed!de SNF?

At their busiest, its recent wipes drew an average of 3 players. 34 hours after the latest wipe, the crowd peaked.

How often does Gamed!de SNF wipe, and on what days?

With so few wipes on record for Gamed!de SNF, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days ago is when its present world was created.

Join the server

What steps do I take to join Gamed!de SNF?

Join by entering client.connect 89.163.193.54:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.