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Deployment dossierOnline

Test server autowipe

89.179.78.59:28888 checked 11m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,977
top 71%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:48 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 410 on average
338/400
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 361 on average
336/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 346 on average
321/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 337 on average
288/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
54/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 283 on average
244/400

Quick answers

from the figures on this page

Server rules

What is the setup on Test server autowipe when it comes to rules and settings?

No gather rate appears in the name Test server autowipe. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Test server autowipe?

Size 3,000, seed 93197, generated by the game: the procedural map on Test server autowipe. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on Test server autowipe?

Test server autowipe has 0 of its 40 slots filled right now. Averaged over the last week, the player count is 0.

What position does Test server autowipe hold in the server rankings?

For player hours over the last week, Test server autowipe is #15,977, which puts it in the top 71% of all ranked servers.

Server tags

What do Test server autowipe's tags indicate?

What the game's server browser gets from Test server autowipe is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Test server autowipe appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Test server autowipe among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How reliable is Test server autowipe, and is it up?

Test server autowipe is up and running as you read this. The uptime figure it gives suggests it restarted around 2 days 2 hours ago. Over the last 7 full days, uptime was 99%: 166 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is Test server autowipe smooth to play on?

Over the past 48 hours, server fps averaged 205 and never dropped below 166. It reached a maximum of 48,246 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 1,942 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Test server autowipe use?

On Linux, Test server autowipe runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Test server autowipe?

No region is published by Test server autowipe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 89.179.78.59:28888.

Wipe days

What happens on wipe day on Test server autowipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Test server autowipe wipe?

The record of Test server autowipe's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 2 days 4 hours ago is when its present world was created.

Connect

What steps do I take to join Test server autowipe?

Join by entering client.connect 89.179.78.59:28888 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.